Classic Games and What To Play Instead – Part 2

Welcome to part 2 of my series featuring classic board games and games I think could be a good replacement for them.

Without further ado, let’s get into it. The game for today is…



Credit: Benjamin Burger

Yahtzee is the classic dice chucking game where you score your dice based on a variety of different objectives. You can score based on how many you have of a specific number on the dice, or on other very specific types of dice rolls including a full house (2 of one number, 3 of another), a small straight (4 numbers in a row ex. 3-4-5-6) and of course the eponymous yahtzee (5 of the same number).  It’s a good balance of luck and strategy. I personally don’t even dislike Yahtzee. However, there are some dice chuckers I enjoy more.

Including Qwixx.


Credit: Amazon

Qwixx, like Yahtzee, involves rolling dice and scoring them based on the roll, but does so in a very different manner. In Qwixx, players must fill out their score sheet from left to right, crossing off numbers in that manner. However, once a number is crossed off, you can’t go back and cross off a number that is to the left. For example, if one crosses off a 2 in the red row, and then crosses off a 4 in the red row, they can not go back and cross off the 3. Your score in each column is based on how many numbers you cross off, so you don’t want to miss too many in a row. However, this can be a lot trickier than you think. In Qwixx, you only get to roll the dice once, unlike Yahtzee where three rolls are given. This provides a less forgiving gameplay and requires a stronger use of strategy.


Credit: Game Surplus

On a player’s turn, they roll the 6 dice and then announce the number rolled on the two white dice first. The player who rolled as well as all other players can choose to cross this number off in any row they wish. You do not have to score with these dice.

After that, the player can then choose to score a number using one white die and one of the coloured dice. This is only for the player who rolled, but again, they do not have to score if they don’t want to with these dice.

However, if the player has not scored with at least one of the sets of dice, they must then take a penalty. 4 of those taken by one player and it’s game over.

The other way to end the game is by locking rows. If a player reaches the last number in a row (12 in red and yellow, 2 in blue and green) and have at least 5 crossed of numbers in that row, they can then lock the row, preventing any other players from scoring in that row. Once two rows are locked, the game ends and scores are tabulated.

Overall, Qwixx scratches the same itch for me that Yahtzee does, but does so in a more interesting way. I like both games, but if I’m given the choice between the two, I’ll take Qwixx over Yahtzee anytime.

Qwixx can be played with 2 to 5 players, ages 8+, and plays in about 15 minutes. Designed by Steffan Benndorf, Qwixx is originally a German game but has been published in North America by Gamewright. The game can be purchased from Gamewright themselves as well as from Cool Stuff Inc. It can also be found on Amazon (American and Canadian for sure).

Until next time, remember to play fair and have fun!

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