I am a big fan of making lists. I’ve always got a notebook on the go with lists of games I want to try, songs I heard that I liked, or other miscellany. So when my husband Jeff brought home Listography: The Game for me, I was pretty excited to try it out.
Listography: The Game is named after publisher Chronicle Books’s series of journals of the same name. I had seen these journals prior to owning the game and I personally own Music Listography. However, knowledge of the journals is not needed to play the game. The designers, Forrest-Puzan Creative, is a game-testing studio known for designing Harry Potter: Hogwarts Battle.
The game is pretty simple in concept. Players take turns drawing a card from one of the two card boxes, which will fall under one of three categories, which will change how players make their lists. There’s “One-On-One”, where players are to write up to 10 answers matching the topic and move a space for each item they match with 1 other and only 1 other player. If the answer matches 2 or more other players, it doesn’t count. The second category is “Threefold”. Players write up to 3 answers matching the topic and move a space for each time their answer matches another player. For example, if Player A matches 3 other players, Player A then gets to move 3 spaces on the board. The last category is “Forgotten Four”. Players are to write up to 4 answers matching the topic provided and are trying to match no other players. Players move 1 space for each item that matches no one else. The first player to reach the end of the board wins. There are also “+2” spaces on the board where if you land on them, you move two spaces forward.
In practice, the game turns out to be rather enjoyable. I enjoy the different categories of list making and I find it provides more of a challenge than, say, Scattergories, where players are only trying to have a unique answer for each category based on the letter. The randomness of the categories also helps keep the game from getting stale. The board itself is not very large which keeps the game at a nice length instead of it dragging on. The “+2” squares aid in this but I feel there could be fewer of them.
The box of the game is aesthetically pleasing and matches the look of the journals, which I thought was nice. The board also has this aesthetic appeal. However, despite this, the game does have the flaw of being cheaply made. The board is thin and due to the way it folds, tends to pop up in the middle.
The boxes for the cards as well as the cards themselves are rather thin and could easily tear or, in the case of the cards, bend and fold. The pawns and timer are plastic and are fine, if generic. The rules are printed on the box lid which is fine for reference, but it would be better if the rules were printed on something tangible. The major flaw, however, is the lack of pencils. The game does include pads of paper for players, but no pencils. In a game like this, where writing out a list is the essence of the game, not including writing implements, is unforgivable.
While I enjoyed the mechanics of the game, the quality of the production brings it down in score. My ranking is as follows.
The game could really be a lot better if more effort was put into the quality and production of the game itself. I still like the game itself and would definitely play again, but with the poor production value, I wouldn’t necessarily reccommend buying the game.
Until next time, remember to play fair and have fun!
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